Game

Pocket Crypt - a 5-minute roguelike

A one-thumb roguelike I vibe-coded for a jam and then couldn't stop polishing.

The jam version 48 hours, Cursor doing most of the typing, me doing most of the swearing. It worked. It was not fun.

The next six weeks The bit no one tells you: turning "it works" into "it's fun" is where the hours go. Enemy telegraphs, the dash cooldown, the death screen that doesn't make you want to quit. Forty-odd builds. Play it free - the soundtrack is Suno, the prompts are in the credits screen.